该提示词提供一套「景别+主体与微动作+环境与光影+运镜」的绘图/分镜描述框架,说明远景、全景、中景、近景、特写的区别,并列举暗黑奇幻风、电影级光照等光影词汇与推拉摇移等运镜术语,适合AI绘画与短视频分镜设计。
中文版提示词
请按「景别 + 主体与微动作 + 环境与光影 + 运镜」的结构描述画面: 1. 景别——决定观众距离:远景能看到整个人和很多环境(wide long shot);全景能看到人物全身(long shot/full body shot);中景大概到腰部(medium shot);近景胸口以上(medium close-up);特写只拍脸或某个细节(close-up)。 2. 主体与微动作——谁在做什么,动作越少越好。 3. 环境与光影——决定电影感:如 Dark fantasy style(暗黑奇幻风)、Eerie atmosphere(诡异的氛围)、Oriental Gothic(东方哥特式)、Cinematic lighting(电影级光照)、Crimson sky(暗红色的天空)。 4. 运镜——决定动态效果:推镜(镜头往前靠近主体,Push in/Dolly in);拉镜(镜头往后退,Pull out/Dolly out);横移(镜头左右移动,Tracking/Truck);摇镜(镜头左右转动但相机位置不动,如人转头看东西,Pan);俯仰(镜头上下转动,Tilt);环绕运镜(镜头围着人物转圈,Orbit)。
英文版提示词
Describe the frame using the structure "shot size + subject and micro-action + environment and lighting + camera movement": 1. Shot size — determines viewer distance: wide long shot shows the whole person and much of the environment; long shot/full body shot shows the person's full body; medium shot reaches about the waist; medium close-up is from the chest up; close-up shows only the face or a specific detail. 2. Subject and micro-action — who is doing what; the fewer actions, the better. 3. Environment and lighting — determines the cinematic feel: e.g., Dark fantasy style, Eerie atmosphere, Oriental Gothic, Cinematic lighting, Crimson sky. 4. Camera movement — determines dynamic effect: push in/dolly in (camera moves toward the subject); pull out/dolly out (camera moves back); tracking/truck (camera moves left or right); pan (camera rotates left or right while the position stays fixed, like turning one's head to look); tilt (camera rotates up or down); orbit (camera circles around the subject). 🛠️ **适用 AI 工具**:Midjourney、Stable Diffusion、DALL·E、即梦、豆包、Flux

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